Friday, 28 October 2016

Minor victories with Godot

So far, progress has been slow learning Godot, but I'm enjoying it.

I've been looking over the documentation and "Step-by-Step" guide that they have listed and I'm slowly getting into the way of thinking with a visual editor. They compared each "node" to an ingredient in a kitchen, which was a very helpful analogy.

I was able to recreate a very very basic "AI" for a game of pong, which effectively just checked if the ball's Y coordinate was above or below the paddle and move at a given speed either up on down based on the ball's position. Hooray!

Anyway, if you have done, thanks for reading!

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